
The unique Gauntlets of the Drunkard will now appear correctly for female characters.All Orcish cuirasses and glass gauntlets, will now appear properly for female characters.Fixed the Dremora Markynaz Robe so Dremora wearing it will no longer appear with invisible hands and feet.The unique Monkeypants greaves item now has the correct icon for female characters also it will no longer appear as a pair of gauntlets when dropped.Oblivion mines should now go off as they were supposed to if the player is level 25 or higher.Mage Fighter Greaves, the Cuirass of Battle and the Jewel of the Rumare can now be picked up again when dropped.The player's arms are no longer invisible in first-person view when wearing Mythic Dawn armor also set them to use their already made inventory icons (These items are also not available to the player without mods).The Weaponbane Cuirass will no longer use the tail slot when equipped.The texture of Imperial Watch Gauntlets is now properly aligned (Note that these items are not available to the player).Glass Ceremonial Gauntlets will now appear properly on female characters.The Light Raiment of Valor now has 1000 health (rather than 100) which aligns it with the stats of the Heavy Raiment of Valor and Arena Light/Heavy Raiments (so this was probably a typo of a missing zero).
The Russet Felt Shirt of Blade Turning will now look proper on female players without their legs clipping through it.Fixed the Dark Shirt not hiding amulets, so they clipped through it rather noticeably.item that isn't wearable but appears in inventory. Fixed the "Child Overalls" in Fort Cuptor (only one of these in the game) not appearing in inventory when picked up (was flagged unplayable so couldn't be worn replaced with a misc.(Divided by Clothing/Armor, Weapons, Misc Items, and Magical Properties) Varulae's Crystal Ball (Ghost Ship of Anvil) (although it is given to her, it could be retrieved by the player).
Ring of the Viper Eye (Lifting the Vale quest reward), if it has not yet been obtained (it should never have been a quest item at all) and also after the quest is complete. Reverse Invisibility scroll (Zero Visibility), when no longer required (there is a second copy that could be obtained and it would get stuck in the player's inventory). Oghma Infinium (no reason for it to have ever been one). Journal of the Lord Lovidicus (The Grey Prince), if the quest is terminated by Agronak gro-Malog dying before completion. Honorblade of Chorrol (Sins of the Father), after the quest is completed (could be stolen from the Countess afterwards). Great Sigil Stone (Great Gate), if multiple copies of it were obtained by repeatedly activating the static Sigil Stone. Carved Panel (Secrets of the Ayleids), if picked up if Umbacano dies in the Secrets of the Ayleids quest before using it (unlike the others, this one will be removed from player inventory if stuck it can't be made droppable, because if it were it would fall out of the wall it's in before being found). Misc quests: Akaviri Orders (Lifting the Vale), Handwritten Note (unknown), High Fane Key (Secrets of the Ayleids), Lindai's Royal Tomb Key (Nothing You Can Possess), Lithnilian's Research Notes (No Stone Unturned), and Rumare Slaughterfish Scales (Go Fish). Mages' Guild: Falcar's Key (Leyawiin Recommendation), Echo Cave Key and Colossal Black Soulgem (Confront the King) Thieves' Guild: Waterfront Tax Records (Untaxing the Poor), Llathasa's Bust (Elven Maiden), Boots of Springheel Jak (Ultimate Heist), Adharji's Heirloom (Adharji's Heirloom, pre-1.1.511 patch only), Arrow of Extrication (Arrow of Extrication), Cowl of Nocturnal Notes, Ultimate Heist Plan (Ultimate Heist), Imbel Family Crypt Key (Boots of Springheel Jak), and "Note from Gray Fox" (Misdirection it would be stuck if the player retrieved it from the Arch-Mage's nightstand after the quest was complete). The following will no longer remain quest items after their respective quests have been completed: Dark Brotherhood: The latent Blade of Woe, if the player is permanently expelled from the Dark Brotherhood the Dark Brotherhood Sanctuary Well Key (no reason for it ever to have been one as it's not like the front door ever is inaccessible nor is the well entrance required for any quests).